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PCG Quick Menu

Description

PCG Quick Menu adds a dropdown to the Level Editor toolbar for quick access to all PCG components in the current level.

Features

  • Toolbar Integration - Dropdown button next to Play button
  • Component List - All PCG components sorted by actor name
  • One-Click Actions - Click to generate/refresh component
  • Submenu Actions per component:
    • Open Graph - Open PCG Graph editor
    • Focus Actor - Select and focus in Outliner
    • Cleanup - Clean up generated data
    • Cleanup with Remove Components - Full cleanup
    • Clear Link - Clear per-pin generated output
    • Flush PCG Cache - Clear PCG system cache
  • Smart Detection - Distinguishes runtime vs editor-time generation

Installation

  1. Copy PCGQuickMenu folder to your project's Plugins/ directory
  2. Regenerate project files
  3. Restart the editor

The plugin is enabled by default.

Settings

Access via Edit → Project Settings → Plugins → PCG Quick Menu

SettingDescriptionDefault
CleanupCleanup generated data before regeneratingtrue
Remove ComponentsRemove components during cleanuptrue
Flush PCG CacheFlush cache before regeneratingfalse
Focus Actor In LevelMove camera to actor when selectingfalse

Usage

  1. Open a level with PCG components
  2. Click the PCG dropdown in the toolbar (next to Play button)
  3. Click any component entry to generate/refresh it
  4. Hover over an entry and click the arrow for additional actions

Requirements

  • Unreal Engine 5.5+
  • PCG Plugin (built-in, must be enabled)

Technical Details

  • Module Type: Editor-only
  • Loading Phase: PostEngineInit
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